Spritesheet Forge
Game-dev sprite tools: PNG/GIF to spritesheet, split, trim, animate.
От сообщества: Добавлен пользователем или импортирован; проверьте владельца перед подключениемРаботаетБез входаГлобальныйБесплатноТолько чтение
Что умеет
Какие данные видит
Нужен ли аккаунт
Не нужен: сервер работает без входа
Game-dev sprite tools: PNG/GIF to spritesheet, split, trim, animate. OAuth-authenticated MCP server.
Список инструментов сервера (8)
Технические названия из tools/list. Нужны только разработчикам.
| server_info | Returns this server's runtime configuration: upload endpoint URL, output file TTL, file size limits, and base64 encoding rules. Call this before working with large files (≥ 4 MB) or when building multi-step workflows that chain tool outputs. |
| png_to_spritesheet | Merge multiple PNG files into a single spritesheet. Supports grid, horizontal, vertical, and packed (bin-packed) layouts with optional TexturePacker-compatible JSON metadata. Returns a download URL. |
| split_spritesheet | Slice a spritesheet PNG into individual frames, generate TexturePacker-compatible atlas JSON, or both. Provide columns+rows (grid mode) or cell_width+cell_height (cell mode). |
| trim_png | Crop transparent edges from one or more PNG files. Single file returns PNG; multiple files return a ZIP. |
| gif_to_spritesheet | Convert a GIF animation into a spritesheet PNG with all frames arranged in a grid. Optionally remove the background. |
| gif_to_frames | Extract all frames from a GIF and return them as individual PNGs in a ZIP archive. |
| frames_to_animation | Assemble multiple PNG files into an animated GIF or animated WebP. |
| spritesheet_to_animation | Slice a spritesheet PNG into frames and produce an animated GIF or WebP. Provide columns+rows (grid mode) or cell_width+cell_height (cell mode). |