gripforge-mcp
Attach weapons & props to rigged 3D characters.
От сообщества: Добавлен пользователем или импортирован; проверьте владельца перед подключениемРаботаетБез входаГлобальныйБесплатноТолько чтение
Что умеет
- Gripforge Attach: Attach a prop (sword, shield, gun, staff/scythe…) onto a rigged character. Finds the hand bone across naming schemes, scales the prop to the character, seats the grip, closes the fis
- Gripforge Formats: List the mesh formats and grip styles GripForge supports.
Какие данные видит
Нужен ли аккаунт
Не нужен: сервер работает без входа
Attach weapons & props to rigged 3D characters. GripForge finds the hand bone whatever the rig calls it (Tripo, Meshy, Mixamo, AccuRIG conventions), scales the prop to the character's hand, closes the fist around the grip, and returns engine-ready binds for Three.js, Unity and Godot — plus an optional armed GLB export with the fist baked in. Assets are passed as URLs, so Tripo/Meshy download links work directly. The missing step between AI 3D generation and a playable character. Free plan includes 3 attaches per month.
Список инструментов сервера (2)
Технические названия из tools/list. Нужны только разработчикам.
| gripforge_attach | Attach a prop (sword, shield, gun, staff/scythe…) onto a rigged character. Finds the hand bone across naming schemes, scales the prop to the character, seats the grip, closes the fist, and returns a bind + ready-to-paste Three.js / Unity / Godot snippets. Assets are fetched from URLs (Tripo/Meshy download links work directly). Set export_glb to also receive a download link for the armed GLB (character + fist + prop baked). |
| gripforge_formats | List the mesh formats and grip styles GripForge supports. |