tldraw

Draw and visually collaborate with your agents on tldraw's canvas.

Community: Submitted by a user or imported; check the owner before granting accessOnlineNo sign-inGlobalFreeRead-only

What it can do

    What data it sees

    Do you need an account

    No: the server works without sign-in

    Draw and visually collaborate with your agents on tldraw's canvas.

    How to connect

    How to connect tldraw to Claude

    The server address to paste into Claude settings:

    https://tldraw-mcp-app.tldraw.workers.dev/mcp

    1. Open Claude (claude.ai or the desktop app).
    2. Go to Settings → Connectors.
    3. Click Add custom connector.
    4. Paste the server address copied below into Remote MCP server URL and click Add.
    5. In a chat, click + → Connectors and switch the new connector on.

    Custom connectors are available on Free, Pro, Max, Team and Enterprise plans (Free is limited to one). On Team and Enterprise an organization Owner adds the connector first under Organization settings → Connectors.

    Authorization

    After you click Add, a sign-in window for the service opens. Sign in with your own account and approve access. Claude never sees your password.

    How to connect tldraw to ChatGPT

    The server address to paste into ChatGPT settings:

    https://tldraw-mcp-app.tldraw.workers.dev/mcp

    1. Open ChatGPT in a browser (chatgpt.com). A Plus, Pro, Business, Enterprise or Edu plan is required.
    2. Turn on developer mode once: Settings → Apps → Advanced settings → Developer mode.
    3. Open Settings → Connectors and click Create.
    4. Fill in the form: Name (anything), Description (one line about what the service does), MCP server URL (copy it below).
    5. Under Authentication choose OAuth if the service requires sign-in, otherwise None. Click Create.
    6. In a new chat open + → Apps/Connectors and enable the connector.

    OpenAI has renamed this section before (Connectors → Apps/Plugins). If the label differs, search settings for "developer mode". On Business/Enterprise workspaces an admin must allow custom connectors first.

    Authorization

    On first use ChatGPT opens the service's sign-in window. Sign in and approve access.

    How to connect tldraw to Cursor

    The server address to paste into Cursor settings:

    https://tldraw-mcp-app.tldraw.workers.dev/mcp

    Fastest: click Open in Cursor below and confirm the prompt.

    Manually:

    1. In Cursor open Settings → Cursor Settings → MCP and click Add new global MCP server.
    2. Paste the JSON copied below into ~/.cursor/mcp.json (per project: .cursor/mcp.json in the repo root).
    3. Save the file. The server appears in the MCP list; authorize it there if asked.

    Authorization

    If the service needs sign-in, an authorize button appears next to the server in the MCP list.

    Server tool list (6)

    Raw names from tools/list. Only developers need these.

    searchSearch the tldraw Editor API spec by writing JavaScript that receives a `spec` object and returns a result. The spec contains: spec.members (all Editor methods/properties with name, kind, signature, description, category), spec.categories (category names), spec.types.shapes (focused shape type definitions with props), spec.types.shapeTypes (list of all shape type strings), spec.helpers (exec helper functions with descriptions, params, examples). Examples: - Find shape methods: return spec.members.filter(m => m.category === "shapes").map(m => ({ name: m.name, signature: m.signature })) - Get arrow shape props: return spec.types.shapes.find(s => s.shapeType === "arrow") - List all categories: return spec.categories - Find a helper: return spec.helpers.find(h => h.name === "createArrowBetweenShapes")
    execExecute JavaScript code on a tldraw canvas. The code runs in the widget with access to the live `editor` instance, helper functions, and normal js. Use the `search` tool first to discover available Editor methods and shape types. Each canvas has a unique `canvasId`. Omit `canvasId` to create a new blank canvas. To edit an existing canvas, pass the `canvasId` that was returned by a previous exec call. Shapes and text grow depending on the amount of text they have. Use clever scripting to ensure there are no unintended overlaps. Examples: - Create a rectangle: editor.createShape({ _type: 'rectangle', shapeId: 'box1', x: 200, y: 120, w: 320, h: 180, text: 'Hello' }) - Connect shapes with an arrow: editor.createShape({ _type: 'arrow', shapeId: 'a1', fromId: 'box1', toId: 'box2', x1: 0, y1: 0, x2: 100, y2: 0 }) - Select and zoom: editor.select('box1'); editor.zoomToSelection() - Read shapes: return editor.getCurrentPageShapes() - Distribute evenly: editor.distributeShapes(editor.getSelectedShapeIds(), 'horizontal') - Box around shapes: boxShapes(['box1', 'box2'], { text: 'Group label', color: 'blue' }) - Stack shapes dynamically: editor.createShape({ _type: 'rectangle', shapeId: 'a', x: 0, y: 0, w: 300, h: 200, text: 'First box\nwith wrapping text' }); const bounds = editor.getShapePageBounds('a'); editor.createShape({ _type: 'rectangle', shapeId: 'b', x: 0, y: bounds.maxY + 20, w: 300, h: 200, text: 'Below first' })
    _exec_callbackApp-only: widget calls this to resolve a pending exec request.
    _get_canvas_stateApp-only: get the latest checkpoint for a canvas by its canvasId.
    read_checkpointApp-only: read shapes from a checkpoint by ID.
    save_checkpointApp-only: save shapes to a checkpoint (from user edits). shapesJson and assetsJson must be JSON array strings.