mcp

Generate AI images, video, music, and sound effects, and upscale them, from any MCP client.

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    Generate AI images, video, music, and sound effects, and upscale them, from any MCP client.

    Server tool list (13)

    Raw names from tools/list. Only developers need these.

    generate_imageUse this to create or edit an AI image. Text-to-image from a prompt, OR image-to-image / editing / multi-reference by passing input_images (URLs, data URIs, or base64) — e.g. edit or restyle an image the user just generated by passing its URL. Input support is per-model: some take 1 image, some several, some none (check each model's max_input_images via list_models). Submits an async job and returns a job_id — then call check_generation_status to poll (usually ready in seconds); when complete it returns the finished image inline for you to display. Costs credits from the user's plan (their discounts and free-model perks apply automatically). Default model: seedream-5.0-pro; call list_models to see every available model with prices and input limits.
    generate_videoUse this to create or edit an AI video. Text-to-video from a prompt; image-to-video by passing image (start frame, + optional end_image); reference-to-video by passing reference_images; or video-to-video editing by passing video (an input video URL — upload local files with upload_media first). IMPORTANT — cost: video is priced per SECOND and by resolution (default model seedance-2.5: 480p=150, 720p=330, 1080p=750 credits/sec, plus 80/160/375 per second of reference-video INPUT), so e.g. 5s at 720p ≈ 1,650 credits and 5s at 1080p ≈ 3,750; confirm with the user before expensive combos (long durations or many reference clips). Charged on success only; plan discounts apply. Submits an async job and returns a job_id (uuid) — video takes MINUTES: poll check_generation_status every 15–30 seconds until it returns the finished video link, then share that link with the user. Default model: seedance-2.5; call list_models for available video models and prices.
    generate_musicUse this to create an AI music track (full songs with vocals, or instrumentals). Three models: music-3.0 (default, 200 credits — songs from a prompt and/or lyrics, lyrics optimizer on by default so a prompt alone works), mureka-v9 (60 credits — sings the user's EXACT lyrics verbatim, or instrumental/BGM), and lyria-3 (100 credits — high-fidelity from a rich prompt, can condition on up to 10 reference images), and sonilo-music (instrumental/background music of an EXACT length via duration, 5–360 s — priced PER SECOND at 4 credits/s with a 10-second minimum, no vocals). VIDEO-TO-MUSIC: pass a `video` URL (upload_media first for local files) and sonilo-video-music composes a licensed soundtrack for the clip's content, pacing and mood — priced per second of the video's measured length (15 credits/s, 10 s minimum, ≤360 s). Flat price per track (per second for the Sonilo models), charged on success only; the user's plan discounts apply automatically. Submits an async job and returns a numeric job_id — music takes a minute or three: poll check_generation_status with the job_id AND type "music" every 15–30 seconds, then share the finished track's listen/download link with the user (chat can't embed audio players).
    generate_sound_effectUse this to create sound effects (NOT music). TEXT mode: describe the sound — Foley, ambience, UI sounds, whooshes/transitions, impacts, action sounds — with sonilo-sfx: 1–180 seconds, mp3 or wav, PRICED PER SECOND of the requested duration (5 credits/s, 3-second minimum → 5 s = 25, 10 s = 50, 30 s = 150 credits). VIDEO mode: pass a video URL (upload local files with upload_media first) to get frame-accurate effects synced to the clip's visible events with sonilo-video-sfx — billed per second of the VIDEO's measured length (15 credits/s, 3-second minimum, up to 360 s) and returns both the SFX track and the video with the effects mixed in. Charged on success only; the user's plan discounts apply automatically. Keep text clips as short as the sound needs and confirm cost for long videos. Submits an async job and returns a numeric job_id — text clips finish within ~15 seconds, video jobs can take a few minutes: poll check_generation_status with the job_id AND type "sound_effect" every 5–15 seconds, then share the finished link(s) with the user (chat can't embed players). For songs or background music use generate_music instead.
    upscale_imageUse this to upscale an image to a higher resolution. Default model p-image-upscale (Pruna AI) returns results in seconds and is priced by the target resolution: 4 MP = 10, 8 MP = 15, 16 MP = 30, 32 MP = 60 credits. Alternative clarity-upscaler does creative detail enhancement (steer with prompt/creativity) at a flat 30 credits and takes ~60 seconds. Pass the image as a URL (a generated image's URL, or upload_media for local files), a data URI, or base64. Charged on success only. The tool waits for the result and returns the upscaled image's URL — share it with the user.
    upscale_videoUse this to upscale a video to 1080p or 4K (30 or 60 fps) with Topaz Labs professional-grade AI. Priced per second of the INPUT video: 1080p = 15 (30fps) / 30 (60fps) credits/s, 4K = 60 / 120 credits/s — so a 10s clip to 1080p30 costs 150 credits; confirm cost with the user for 4K. Input up to 20 seconds (pass a URL; upload_media for local files). Charged on success only. Jobs take a few MINUTES: the tool returns a job_id — call upscale_video again with just job_id every 30-60 seconds until it returns the finished video URL, then share it with the user.
    check_generation_statusUse this after calling generate_image, generate_video, generate_music, or generate_sound_effect to poll for results. Pass a job_id to check a specific job — numeric = image, uuid = video, and for MUSIC / SOUND-EFFECT jobs also pass type "music" / "sound_effect" (their ids are numeric too) — or omit job_id to list all active jobs. Completed IMAGE jobs return the finished image(s) inline (as image content) plus a full-resolution link — display the image AND share the link (some chat UIs don't show inline images). Completed VIDEO, MUSIC and SOUND-EFFECT jobs return a watch/listen link — always share it with the user (chat UIs can't embed players). Poll every few seconds for images and sound effects (~15 s), every 15–30 seconds for videos and music (they take minutes). Call repeatedly until status is 'completed' or 'failed'.
    get_credit_balanceUse this when the user asks about their remaining credits, subscription plan, or usage. Returns monthly credit balance, extra credits, total available, and plan name.
    list_modelsList the AI image, video, music, and sound-effect models available on BudgetPixel with base credit prices and capabilities. Featured models come first with a one-line role hint (when to pick each). Video models are priced per SECOND by resolution; music models are flat per track; sound effects are per second with a 3-second minimum. Prices are base rates — the user's plan discounts and free-model perks apply automatically when generating.
    get_generation_historyGet the user's recent generations made through this connector or the developer API — images by default, or pass type "video", "music", or "sound_effect". Outputs are kept for about 24 hours (they are never saved to the user's asset storage unless save_to_assets is called), so rows older than that show as expired with no link. Returns prompts, models, status, and result links: image URLs (reusable as input_images on generate_image to edit/restyle one — e.g. "make the third one wintery"), video watch links, or music / sound-effect listen links (also reusable as create_social_post media). Every row's job_id works with check_generation_status (music and sound effects also need their type) and with save_to_assets. Generations the user made on the BudgetPixel website are in their gallery, not here.
    save_to_assetsKeep a generation permanently. Outputs made through this connector expire about 24 hours after generation and are NOT stored in the user's BudgetPixel assets by default. Call this when the user wants to keep, reuse later, or find a result in their gallery / workshops — it copies the output into their assets (this counts against their storage like a website generation). Pass the job_id (and type for video / music / sound_effect). Safe to call twice: an already-saved job just reports already_saved.
    upload_mediaUpload a local image, video, or audio file to BudgetPixel and get back a short-lived URL (valid ~24h) to use as a generation input: pass it as an input_images value on generate_image, or as image / end_image / reference_images / video / audio on generate_video. Use this when the user has a LOCAL file: read the file and pass its base64 as 'file'. Not charged; max 50MB. Video/audio inputs REQUIRE this (generate_video takes them by URL only). If you already have a public URL, pass it straight to the generate tool instead.
    create_social_postPublish a post to the user's PUBLIC BudgetPixel community feed — visible to everyone and labeled "via MCP". ONLY use this when the user EXPLICITLY asks to post/share/publish; never post proactively. Costs 10 credits per post (anti-spam, charged on publish — same as the developer API) with an hourly posting cap. media: 1–6 images, or 1 video + up to 3 images, or exactly 1 audio track — pass the URLs you got from generations (check_generation_status links) or upload_media, or any public URL/base64. Images can carry optional model/prompt generation info. Audio posts accept song_name, genre (a fixed list — see the enum), lyrics, AND cover_image (cover art goes in its own field, never as a second media item). Returns the public post URL — share it with the user. Posts are moderated after publish (NSFW/spam rating affects feed visibility; the charge is not refunded for hidden posts).
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